Quadratic landscape
Move, build, test and discover the idea through play.
Start learning Grade 10 maths · Ages 15–16
Build confidence in use real numbers, polynomials and pairs of linear equations and more through playful, interactive challenges.
Free to learn · No ads · Short interactive quests
Ages 15–16
What your child will learn
Master the connected ideas behind board-level algebra, geometry and data. Tivumo uses visual models, experimentation and immediate feedback before expecting fluency.
Use real numbers, polynomials and pairs of linear equations
Solve quadratic equations and arithmetic progressions
Apply similarity, coordinate geometry and trigonometry
Reason about circles, constructions, areas and volumes
Analyse grouped statistics and probability
Example learning quests
Move, build, test and discover the idea through play.
Move, build, test and discover the idea through play.
Move, build, test and discover the idea through play.
Designed for understanding
The path combines number sense, visual reasoning, modelling and problem solving. A child can revisit foundations without stigma and move ahead when ready.
Ready when your child is
No ads. No payment. Just a better way to understand maths.
Open Tivumo